Sadrith Mora, Dirty Muriel's Tradehouse. Expanded or added more detail to the following interiors:.Added a bit of clutter to the High Fane exterior in Vivec.Wind Salts and Void Essence will no longer drop in common ingredient containers.Corprus monsters are now more likely to spawn in the Red Mountain region, compared to blighted creatures.Animated Pilgrims are now named, meaning they will no longer refer to themselves as "I'm Pilgrim" in dialogue.Fixed some leveled lists that didn't work properly.Fixed geometry issues inside the Dwemer ruin Bthusal.Fixed an issue where one bottle of Pyroil Tar was stuck inside geometry.
Fixed an issue where the Estate Agent in Ebonheart tells the player that the house 'River's Edge' is for sale for 25,000.Fixed an issue where guards of higher rank, such as Sellus Gravius, would describe themselves as simple guards (I'm an Imperial Guard.) instead of Knights etc.Fixed an issue where some assets didn't load correctly in Balmora.Fixed an issue where Assimusa Samsi would appear at the location of Indarys Manor before it is being built.Fixed an issue where Salyni Rothren had an underscore between her first and last name.Fixed an issue where Bronrod the Roarer wasn't offering the spells that he was supposed to.
Fixed an issue where the Duke's Chamber and Duke's Guard Quarters were practically inaccessible due to a locked door.Fixed an issue where webs didn't render properly at a distance.Fixed an issue where Garalo Andalos, located near the High Fane, was not only hostile to the player, but also mistakenly set as a vampire.Currently, the changelog goes back until version 2.7. This is the changlog from Morrowind Rebirth, sourced from nexusmods.